I'm a visual effects artist and technical director with nine years of experience in feature films, commercials, and television.
Destruction
Multi-material object destruction
Custom fracture patterns and timing
Particle-based microdebris
Dust clouds
Pyrotechnics
Flaming objects and characters
Fires
Explosions
Fireworks
SKILLS
Organic Effects
Wounds, decapitation, and dismemberment
Body augmentation
Monster body parts
Animated appendages
And more!
On-set supervision
Project breakdowns & bids
Custom animation rigs
Digital asset creation
Physics Simulations
Cars and collisions
Ragdolls
Particle systems
Rube Goldberg Machines
Gases
Smoke and wind
Fog, including augmenting live action fog
Dust, storms, and tornado effects
Clouds and atmospheric haze
ABOUT
I was born in India, grew up in Sonoma County, California, and graduated from the USC School of Cinematic Arts in 2012 with a B.A. in Film Production. I've been making films and creating visual effects since the days of 3DS Max 6 and Adobe Creative Suite 2 so I'm comfortable applying my skills to any 2D or 3D visual effects package around.
I've been fortunate to work on a variety of feature films, commercials, episodic TV series, shorts, and web series in a variety of post-production roles from vfx supervisor to compositor, but my specialty is procedural animation and FX — including particles, pyro, and gases — and digital asset creation.
I'm based in Los Angeles and available for on-site and remote work, and willing to travel as well. Feel free to reach out with any questions or work inquiries using the contact form below, or through my social media. Thanks for visiting!